
Post 2 - Originally published on Google+ on 19:53:07 UTC I already disliked mandatory damage roulette on explosives and rockets not hitting where you tell them to hit - all this randomness reduces strategic depth by a lot. I really wanted to play Long War mod next after my EU4 campaign ended, but this made me think that Long War adds way too much randomness to the game which is already suffering from too much randomness. "This is a game where the stakes are high and the decisions that you make on the battlefield are the difference between the XCOM and the sanctity of the American way of life and basically outright panic.Post 1 - Originally published on Google+ on 23:29:58 UTC But also in sticking with the "XCOM" tradition, players will be able to choose from a roster of new recruits and research different alien abilities at their home-base to be better prepared. If the player does not manage to revive them in time, they will die for good. During combat, Carter's squad-mates can become incapacitated during battle. In addition to being "outnumbered and out-classed by an alien threat that's pretty much bigger than anything we've seen in the past," what this really means is that 2K is not abandoning XCOM's permadeath feature-a gameplay mechanic that's become unique for AAA games of "XCOM's" stature.

Sticking to the "XCOM" tradition, Bihary and Finley emphasized that while the game will unfold at a faster clip than its turn-based predecessors, the game will still try to preserve the ferocious difficulty that has earned "XCOM" a cult following.

Without going into too much detail, Finley said that players will be able to choose from four classes and level-up various abilities for Carter, and his squad mates will also unlock superpowers to help in their fight against the little grey men. "Now our fear of the four corners of the globe has extended into the far reaches of space," Bihary said.īased on a brief description that Bihary and Finley were able to give, "The Bureau's" gameplay sounds a bit like "Mass Effect 3" meets "The X-Files." The player will have the most control over Carter himself, but will be able to issue orders to his two squad-mates and activate a "time-slowdown effect" called the "battle focus state" to help make tactical decisions while remain in real-ish time.
